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The ColorPickRenderer Building a Next-Generation 3D Renderer on Google Cloud Platform, Part 4

This post is the fourth and final in a series on our new rendering engine. The first post introduced the project, the second described our strategy for 3D storage, and the third outlined design for interactive rendering. Now that we’ve gotten this far, we can start writing code. ColorPickRenderer is a fully featured state-of-the-art renderer […]

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An Introduction to Java Programming Part 1

This article is intended for those who are new to programming and have some basic understanding of programming languages. While readers do not need to have a background in Java programming specifically, it is assumed that they have at least some basic knowledge of computer hardware, software, and programming concepts. Introduction Java is an object-oriented […]

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